RULES2025-2026 SEASON
Please see further below for our GENERAL RULES - and for specific event rules click on the icon shown and always check which sections are running at a event before booking.
Ability Levels
Competition Levels (When deciding what to enter for the first time)
Intro ( Introduction) - Brand new to the style, no competition experience or dance experience. Once a team has performed in Intro once, they must enter Beginner at the next competition. Soloists may stay in Intro until they place 1st against two other competitors, or are placed top 5 three times.
Beginner - Very limited competition experience. If you have placed 3 times accumulative or 1st place once you must move up to intermediate.
Intermediate - entered numerous other competitions been placed or won in Beginner level; Student Teachers/trainers must dance in intermediate or higher.
Advanced - Won or been placed in Intermediate; advanced/qualified or professional dancers/ teachers must dance in Advanced.
SEN - This section is offered to those with a mental, physical or learning disability. To qualify to compete in this section, dancers must be in receipt of an EHCP (Educational Health & Care Plan) and/or attend a SEN school. For teams, all dancers must have SEN or be directly supporting those dancers. Scoring will only take SEN dancers into consideration. (Please contact us for more information)
NOTE: Cuo reserves the right to merge sections to ensure smooth running of any event
Examples of ability merges - Intro & beginner, or Intermediate & Advanced.
Placing
Teams, Solos & Duos
We place 1st-5th in each age and ability division, each placing receives a trophy.
Medals will also be given to dancers in placed teams
In solos, 6th place may be added if there are only 6 in the category.
Note – Categories are subject to change and will be merged by age if numbers are short.
Megacrews
We place 1st - 3rd only
Each placed Megacrew receives a Trophy.
Changing Status
Applies to all sections: Teams, Solos, Duos/Duets, etc.
- Once entered in an ability level the dancer/team/duo may NOT move down, even if they don’t place at that level, unless using the age up rule.
SOLOIST- If a dancer/team wins 1st place against TWO other competitors or is placed in the Top 5 three times they must move into a higher level category, whether in our comp or others, at the next event they attend.
E.G. If a dancer places 1st in Beginner Solos they should move up to Intermediate and stay there for future events.
Ageing up
- If a team ages up and therefore moves to a higher age category, they are not permitted to drop an ability level if they have placed 1st-3rd in that ability. Ageing up does not give a team the automatic right to move down an ability or stay where they are if they won last time,
- If a soloist ages up and therefore moves to a higher age category, they are permitted to drop down an ability level (provided they have never been placed in the category they were in).
No one moving down can move down to intro ( Introduction )
- We do NOT tolerate category fixing and rely on you as the teacher to ensure you are challenging your dancers and not entering them in lower categories to win, dancers placing will be tracked on our Portal.
- Team changes - We understand that Team members change and move around. So we've introduced a 60:40 rule. If 40% or more of a winning team is now made up of new members (of the same ability or below) at the next event, that team can remain in the ability they were in previously. Otherwise, the team must move up. E.G. If a team of 10 dancers places 1st in Beginner, but by the next event that team now has lost 4 members and gained 4 new members (Intro/Beginner), they can stay in Beginner at the next event.
Annual Championships -
SOLOISTS -
To Qualify as a soloist dancers must place 1-6th in their section, When entering our championships they must enter the ability section they qualfied in, unless they attend another regular event in the next level up and place 1-5th. This gives dancers who attend multiple events the chance to progress, and also the opportunity to still compete at the level they placed in for our championships if they are not placing in the higher level just yet,
Once they have attended the Championships or we are in the next season they must compete in the higher level to qualify for the next championships if they meet the 1st place or placed 3 times rule.
TEAMS & DUETS
Teams and duets who attend the Championships must enter their current ability level, and if they place 1st at a regular event with 2 or more teams and 4 or more duets , they must compete in the higher level at our weekender, this ensures that all the 1st place winners over the year will be at the higher level competing against each other with teams who place 2 or lower and as teams who placed 2nd or below compete against others in their current level or teams who place 1st in the level below, giving everyone a fair opportunity and allowing all schools to enter teams in all 3 styles.
Questions
Q: If I qualify for the championships can I attend another event before it and try to qualify in a Higher section as a soloist?
A: Yes, however if you do not qualify in the higher ability you must enter the championships at the ability you qualifed in, and not the higher one
Q: Do I have to move up in ability if I enter another event before the champs if I place 1st or place 2-5th 3 times?
A: No you do not have to move up untill the next season, you can move up if you wish to, but you can only enter the champs at the ability you qualified in, if you move up and qualify at the next level ability, then you must compete in the highest level you qualifed in.
Note: you cannot move back down unless its due to age, and you cannot move back down to intro once you have moved up.
Teams & Duets
Q: If my team places 1st at a regional event do they compete in intermediate at the championships
A: Yes for teams and duets you must enter your current level following our rules for these sections, and if you have placed 1st you will dance in the section higher at the champs.
Teams
Standardised across all styles:
Note: OUR GROUPS' ONLY EVENTS HAVE A SEPARATE SET OF RULES - SEE GROUPS ONLY EVENTS DROP DOWN
Streetdance, Contemporary, Acrobatics
Level Maximum Time Allowed
- Intro & Beginner - 2 minutes
- Intermediate - 2 minutes 30 seconds
- Advanced - 3 minutes
🔸 75% of the team must fall into the age category, 25% over will move into the age section with 25% of the highest ages
🔸 Majority rules apply for mixed-age teams.
🔸 If teachers are dancing, the team must enter the Advanced category.
Team Size
Minimum: 5 dancers - Maximum: 36 dancers
Dancers can only dance in one team and with one school, Per style or section running at the event, E.g one street team and one contemporary team as a mixed event.
Costume & Appearance
- Clean, tidy, and age-appropriate
- No props that leave residue or require set-up time
- No glitter, feathers, or excessive accessories which can leave debris on the floor (especially in Acro & Contemporary)
Style-Specific Notes
ACRO
- Tricks must be safe and appropriate for level.
- Intro/ Beginner teams must not include: Aerials, handsprings, walkovers, headsprings, or advanced balances. Bridge recoveries or any movement beyond bridge pose or two-handed cartwheel.
- Mixed-level teams: If 50% or more have competed in Intermediate/Advanced solos or duets, the team must enter at that higher level.
STREETDANCE
- Urban styles may include: Breaking, Locking, Popping, Krump, House, Commercial.
- Use of vocal samples is permitted in music, but explicit lyrics = deductions.
- No acrobatic stunts like flips or aerials in Intro/Beginner sections
- Cypher sections are permitted if kept within time limits and don't disrupt routine flow.
CONTEMPORARY
- Style should reflect core elements of Modern, Lyrical, and Contemporary dance.
- Expressive storytelling is encouraged.
- Movement must suit age and level (no overly mature themes for young dancers).
- Acro is permitted if stylistically appropriate, but must not dominate routine.
- Aerial movments should not be in Intro/Beginner Routines, As these are classes as inter/advanced level movments.
Solos & Set Solos. Duos and Set Duets
All solo and duet entries must be entered into the correct:
Age Division
- Ability Level (Intro, Beginner, Intermediate, Advanced, Sen, Parent)
- Each dancer may only perform once in each section, Solos, Set solos, Duets, Set duets
Dancer Number & Presentation
- All soloists and duet dancers must wear their entry number visibly on their front.
- Teachers or chaperones must help dancers check in for their section in good time.
🚫 Disqualification / Deduction Triggers
- Wrong age or ability entry
- Overuse of acrobatics (where not allowed - Tricks are allowed in Finals only)
- Unsafe stunts or tricks
- Leaving designated performance area (especially in Acro)
- Inappropriate gestures, or costumes
- Performing Aerial movments, or movements which are classed as inter/advanced , for example, Windmils, Flips , Including ones deemed as dangrous, in intro/beginner, These movements are allowed in finals for inter/advanced sections (Safety first)
Unique sections - Across the floor, Battles, Contact improv duets
🟦 ACROBATICS: ACROSS THE FLOOR
🔍 Overview
“Across the Floor” is a technical assessment section for Acro dancers focused on travelling acrobatic skills performed in sequence.
✅ Format
Dancers travel across a line of mats using continuous movement.
No stopping, freezing, balancing, or posing allowed.
Dancers perform individually within their lane.
📏 Mat Setups
Intro/Beginner: 5 mats (4 ft x 4 ft) – approx. 7.2m total length
Intermediate/Advanced: 5 mats (6 ft x 4 ft) – approx. 11m total length
📊 Judging Criteria
Control, fluidity, execution, and variety of travel.
Style should match dancer's level.
Overuse of higher-level tricks at a lower level = penalty.
🧠 Skill Restrictions by Level
Level Allowed Skills
- Intro - Basic rolls, two-handed cartwheels, bridge pose only
- Beginner - Rolls, bridge pose, cartwheels (no recoveries), no walkovers or aerials
- Intermediate - Front/back walkovers, dive rolls, round-offs, bridge recoveries
- Advanced - Aerials, back handsprings, tucks, tinsicas, layouts, etc. (controlled & clean)
🔸 Dangerous or uncontrolled tricks = disqualification
🔸 Use only what the dancer can execute safely and cleanly
🟥 STREETDANCE: BATTLES
🎤 Overview
Street Battles offer dancers a chance to compete in a 1v1 freestyle cypher format or open floor to showcase individuality, musicality, and confidence, Normally to 8 to 1v1
👣 Battle Format
Dancers enter by ability: Beginner, Open, Age will be based on entries
Sorted into heats, then semi-finals/finals
Dancers freestyle alternately to the DJ’s track selection
Judges select winners based on:
- Musicality
- Confidence
- Originality
- Street dance vocabulary
⏱ Time per dancer
Each round: Approx. 20–30 seconds per turn, 1 round, final 2 rounds
🚫 Not Permitted
- Acrobatics or power moves (unless part of the dancer’s natural style and ability and only in open)
- Inappropriate gestures or miming lyrics
- Leaving the dance floor or interrupting another dancer
🔸 Encourage individuality but stay within respectful boundaries
🟩 CONTEMPORARY: CONTACT IMPROV DUETS
🌿 Overview
This section explores contact improvisation between two dancers, encouraging creativity, connection, and authentic movement.
🧘 Guidelines
- Dancers enter in pairs with someone they don't know.
- All ability levels welcome , Splits will be based on entries.
- Performed without pre-set choreography
- Teachers may help prepare contact prompts, but movement must be fully improvised
⏱ Time - 5-10 mins to practise with you're new partner, 1 minuet rounds
🎶 Music
Provided by CUO (ambient/lyrical music)
Dancers respond intuitively to the track
🎯 Judging Criteria
- Connection between dancers
- Responsiveness to touch and movement
Parent teams, Solos and Parent / Child
👨👩👧👦 PARENT TEAMS & SOLOS
🧾 Eligibility & Entry
Open to parents, guardians, or adult family members dancing with or without children.
Parent entries are available in:
Team performances
Solo category (adult only)
Parent & Child Duets
📅 Age & Level
All parent entries are automatically placed in the 16+ age group or open all ages
Parent team time limits - 2.30 mins for all styles
Parent teams should be for Amateur dancers only, no teachers or professionals.
Parents only need Spectator tickets, when booking your teams in please let the team know you have a parent team attending directly.
Mega Crews and Super Groups
CUO Supergroup & Streetdance Megacrew Rules
(Available at selected events – please enquire for details)
Eligibility & Entry
- Open to all ages and all levels.
- Crews/groups must consist of 15 to 50 dancers.
- Maximum routine duration: 3 minutes.
- Supergroups: Only one entry per school is permitted.
- Streetdance Megacrews: Multiple entries per school are allowed ( But Dancers are only allowed to dance in one group)
Performance Requirements
- At least 66% of dancers must be on stage and dancing for a minimum of 2 minutes of the routine.
- The entire group/crew must perform together on stage for at least 30 seconds.
Routine & Safety Guidelines
- Supergroup routines must be original and not a copy of your regular team routine.
- Follows the same rules as our Team Categories (see team rules for more details).
- Controlled tricks and aerial movements are permitted, but must be performed safely.
Judging & Placements
- Supergroups: Placements awarded for 1st to 3rd place only.
- All categories: The decision of the judges and contest coordinators is FINAL.
- Dancers must not approach judges to question results or feedback.
Conduct & Event Etiquette
- Respect is imperative when performances are taking place.
- CUO promotes a supportive atmosphere – we expect all dancers to encourage each other throughout the event.
- If you see someone needing a confidence boost, make it your responsibility to lift them up.
GROUPS ONLY EVENTS
GROUPS EVENT DETAILS
(The groups event details are solely for the groups event only and do not apply to any other CUO events)
Dancers can enter as many teams and Styles as they want, excluding supergroups - only 1 entry per school.
DANCE STYLES
- Streetdance/Commercial
- Acrobatics
- Contemporary/Lyrical
- Modern Jazz, Musical Theatre
- Open Section ( No Tap)
- Super Groups -Themed Studio Group Challenge.
Please be advised: Tap Shoes are not permitted and we do not use mats for Acrobatics in this event.
GROUP SIZES: from a min of 5 dancers to a maximum of 40 dancers only
MUSIC TIME LIMITS
- Beginner: max 3 mins
- Open: max 3 min 30 secs
GROUP AGE
UNDER 8, UNDER 12, UNDER 16, 16&OVER
SEN (special educational needs)
SUPER GROUP - THEMED STUDIO GROUP CHALLENGE - group's
- 1 entry per school,
- Group size min 15-60 dancers
- Music Time Limit: 4 mins max
- OPEN ABILITY
- ALL AGES
Competition Levels for Groups only events
Ability levels, Placing and Changing Status.
Guidance for Dance Teachers Entering Students at the Groups Event
Exclusion of Professional Dancers and Teachers: As there is only beginner and open categories. In the Groups Event, professional dancers and teachers are not permitted to participate in Beginner or open level. This ensures a fair and level playing field for participants, providing an opportunity for emerging talent and aspiring dancers to shine.
Beginner - Beginner group dancers are individuals who have limited or minimal experience in dance and are relatively new to group performances. This category is specifically designed for dancers who are at the early stages of their dance journey and may have limited technical training or performance experience. If 75% of the group of dancers have placed top 3 in any previous competitions they must compete in open.
Open - Open group dancers are individuals who have competition experience and have entered calling u out and numerous other competitions and achieved placements or wins at Beginner level. Inclusion of Student Teachers, College, and University Dancers: Open level allows for the participation of student teachers, college-level dancers, and university-level dancers. This inclusion encourages the growth and development of students.
SEN - The SEN section is a dedicated category within the group competition that welcomes individuals with Special Educational Needs to enter their own section. It provides an inclusive platform for dancers to showcase their abilities, creativity, and passion for dance. To qualify for this section, dancers must meet the following criteria:
Eligibility: Dancers must fulfil one or both of the following conditions: a. Hold an EHCP (Educational Health & Care Plan) b. Attend a SEN (Special Educational Needs) school
Team Entry Requirements: In the team category, all dancers must have SEN and can be accompanied by individuals who directly support the dancers. This ensures an inclusive and supportive environment where dancers with SEN can shine.
Scoring and Evaluation: The scoring in the SEN Section focuses solely on the performance of dancers with SEN. Their skills, creativity, and expression are evaluated separately to provide a fair and comprehensive assessment that recognizes their unique talents.
For more information about the SEN Section, please feel free to contact us. We are available to provide further details and address any inquiries you may have regarding this inclusive category.
Multiple Group Routines: Dance schools are permitted to enter as many routines as they wish in the competition. Dancers are allowed to participate in multiple routines across different categories or genres, showcasing their versatility and talent. However please see the multiple group routine ability crossover policy below.
Multiple Group Routine Ability Crossover Policy:
Dancers are allowed to enter and participate in multiple group routines of the same and other genres. However, it is important to observe the 60/40 rule in terms of ability within each group.
To clarify, if you have a group of 10 dancers classified as beginners, only a maximum of 4 dancers from that group can also participate in the open category. Similarly, if you have an open-level group, a maximum of 4 dancers from that group can crossover and participate in the beginner category.
This policy ensures a fair distribution of abilities within each group and maintains the competitive balance among dancers in different categories. It allows dancers to experience different levels of challenge and promotes growth and development within their respective abilities.
PRIZES & AWARDS
We only place groups 1st-5th (We will place up to 6th place, only if there are 6 teams)
All dancers will receive a medal and certificate. Teachers will need to collect them from the desk upon arrival.
SPECIAL AWARDS
Grand Championship Award: Celebrating the two groups that achieve the highest overall score out of all the participating groups in the ability section (beginner & open), showcasing extraordinary talent, exceptional skill, and an outstanding performance that sets them apart as the ultimate champions of the competition.
Most Creative Costume Award: Recognising the group with the most innovative, eye-catching, and imaginative costumes that enhance their performance and bring their concept to life.
Sportsmanship Excellence Award: Recognising the dance school that consistently demonstrates exemplary sportsmanship towards other participating schools, displaying respect, integrity, and a positive attitude throughout the competition.
Adjudicator's Choice Award: This prestigious award is bestowed upon one group per adjudicator that embodies the essence of hard work, dedication, and passion, as recognized by the adjudicators. It celebrates the outstanding effort and commitment demonstrated by the group, regardless of their placement.
Judging Criteria
Judges will score each team from 1 to 10 to total out of 50 in the following subcategories:
- Musicality
- Spacing and Formations
- Choreography
- Technicality
- Performance
Points will be deducted for the following:
- Use of foul language or inappropriate content (3 points per adjudicator)
- Music running over the time limit (1 point per 5 seconds)
- Sideline Intervention (3 points per adjudicator)
Prizes and awards
Placing 1st-5th and each dancer will receive a medal and certificate which will be given to their teacher.
Special Awards
Group of the day for:
1)Showing the best sportsmanship to other schools
2)Best performance
3)Most unique routine
4)Judges award
5) Overall school and Highest scoring team award on the total score by teams entered (beginner 1*0.7 and open 1*1.0)*
*based on the average score per school on entries average and 0.7/1.0 if tie breaker
AGE AND ABILITY CATEGORIES
Note: We reserve the right to merge sections - E.g for teams Intro/Beginner & Inter / Advanced
(PLEASE NOTE that Under 6, Under 8 is equivalent to 5&under, 7&under, etc.)
Age Sections may be added
| Teams | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | ||||||||
| Introduction - (Brand new, no experience) | Under 6 | Under 8 | Under 10 | Under 12 | Under 14 | Under 16 | Under 18 | 18 & Over |
| Beginner | Under 6 | Under 8 | Under 10 | Under 12 | Under 14 | Under 16 | Under 18 | 18 & Over |
| Intermediate | - | Under 8 | Under 10 | Under 12 | Under 14 | Under 16 | Under 18 | 18 & Over |
| Advanced | - | - | Under 10 | Under 12 | Under 14 | Under 16 | Under 18 | 18 & Over |
| Parent Teams | OPEN | |||||||
| SEN | OPEN |
| Solos & Set Solos | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | |||||||||
| Intro | Under 4 | Under 6 | Under 8 | Under 10 | Under 12 | Under 14 | Under 16 | Under 18 | 18 & Over |
| Beginner | Under 6 | Under 8 | Under 10 | Under 12 | Under 14 | Under 16 | Under 18 | 18 & Over | |
| Intermediate | Under 8 | Under 10 | Under 12 | Under 14 | Under 16 | Under 18 | 18 & Over | ||
| Advanced | Under 10 | Under 12 | Under 14 | Under 16 | Under 18 | 18 & Over | |||
| SEN ( Option to merge) | Under 6 | Under 8 | Under 10 | Under 12 | Under 14 | Under 16 | Under 18 | 18 & Over | |
| Parent | Open |
| Duos & Set Duets | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | ||||||||
| Beginner | Under 6 | Under 8 | Under 10 | Under 12 | Under 14 | Under 16 | 16&Over | Parent |
| Intermediate | Under 8 | Under 10 | Under 12 | Under 14 | Under 16 | 16&Over | - | |
| Advanced | Under 10 | Under 12 | Under 14 | Under 16 | 16&Over | - | ||
| PARENT & CHILD | OPEN |
| Unique Sections | |||||||
|---|---|---|---|---|---|---|---|
| Across the floor | |||||||
| Introduction | Under 6 | Under 8 | Under 10 | Under 12 | Under 14 | Under 16 | 16&Over |
| Beginner | Under 8 | Under 10 | Under 12 | Under 14 | Under 16 | 16&Over | |
| Intermediate | Under 8 | Under 10 | Under 12 | Under 14 | Under 16 | 16&Over | |
| Advanced | Under 8 | Under 10 | Under 12 | Under 14 | Under 16 | 16&Over | |
| Contact improv duets | |||||||
| Open | Under 10 | Under 14 | 14 & Over | ||||
| Battles | |||||||
| Beginner 1v1 | Under 12 | 12 & Over | Beginner 5v5 | All Ages | |||
| Open 1v1 | Under 12 | 12 & Over | Open 5v5 | All Ages |
